#include "StdAfx.h"
#include ".\umm_gamecontrollcommand.h"

#include "MessageManager.h"


namespace _MMESSAGE_
{
	namespace _UI_
	{
		FoImplementRegisterFuntion(UMM_GameControllCommand,_FOGGE_::_MSG_::Message,eUMM_GameControllCommand);

	}
}